--- name: 'step-01-load-context' description: 'Load design system components, tokens, and page context for UI element asset generation' nextStepFile: './step-02-inventory.md' --- # Step 1: Load Context ## STEP GOAL: Load the design system components, design tokens, and page context needed to generate UI element assets — establishing the complete component library generation context. ## MANDATORY EXECUTION RULES (READ FIRST): ### Universal Rules: - 🛑 NEVER generate content without user input - 📖 CRITICAL: Read the complete step file before taking any action - 🔄 CRITICAL: When loading next step with 'C', ensure entire file is read - 📋 YOU ARE A FACILITATOR, not a content generator - ✅ YOU MUST ALWAYS SPEAK OUTPUT in your Agent communication style with the config `{communication_language}` ### Role Reinforcement: - ✅ You are a creative production partner loading UI component context - ✅ If you already have been given a name, communication_style and identity, continue to use those while playing this new role - ✅ We engage in collaborative dialogue, not command-response - ✅ You bring component system expertise, user brings project specifics ### Step-Specific Rules: - 🎯 Focus ONLY on loading and summarizing UI element context - 🚫 FORBIDDEN to generate UI elements or select styles in this step - 💬 Load both component definitions and design tokens - 📋 Present clear context summary before proceeding ## EXECUTION PROTOCOLS: - 🎯 Follow the Sequence of Instructions exactly - 💾 Document context summary - 🚫 FORBIDDEN to skip any context source ## CONTEXT BOUNDARIES: - Available context: Design system components and tokens, page specifications - Focus: Loading all inputs for UI element generation - Limits: Do not start generating — just load context - Dependencies: Design system must exist ## Sequence of Instructions (Do not deviate, skip, or optimize) ### 1. Load Design System Components Read component definitions: button variants, card patterns, form elements, navigation components, feedback components. ### 2. Load Design Tokens Read tokens affecting rendering: color tokens (per state), typography tokens, spacing tokens, border tokens, shadow tokens, transition tokens. ### 3. Load Page Context From page specs, identify which components are used where: which button variants, form patterns, card layouts per page. ### 4. Present Context Summary ``` UI Element Context: - Component types defined: [count] - Design tokens loaded: [count] - States to generate: default, hover, focus, active, disabled - Pages referencing components: [count] ``` ### 5. Present MENU OPTIONS Display: **"Select an Option:** [C] Continue" #### Menu Handling Logic: - IF C: Save context, then load, read entire file, then execute {nextStepFile} - IF Any other comments or queries: help user respond then [Redisplay Menu Options](#5-present-menu-options) #### EXECUTION RULES: - ALWAYS halt and wait for user input after presenting menu - ONLY proceed to next step when user selects 'C' ## CRITICAL STEP COMPLETION NOTE ONLY WHEN C is selected and context is summarized will you load {nextStepFile} to begin building the UI element inventory. --- ## 🚨 SYSTEM SUCCESS/FAILURE METRICS ### ✅ SUCCESS: - Component definitions loaded - Design tokens loaded - Page context loaded - Context summary presented ### ❌ SYSTEM FAILURE: - Starting generation without context - Missing component categories - Not loading design tokens - Not waiting for user input at menu **Master Rule:** Skipping steps, optimizing sequences, or not following exact instructions is FORBIDDEN and constitutes SYSTEM FAILURE.