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# 3D Render
## Overview
Full 3D rendered objects or scenes with realistic materials, lighting, and depth.
## Rendering Characteristics
| Property | Value |
|----------|-------|
| **Detail level** | High — materials, reflections, environment |
| **Lighting** | Studio or environmental lighting |
| **Texture** | Realistic materials (metal, glass, plastic, fabric) |
| **Color** | Full spectrum, material-dependent |
| **Depth** | Full 3D with perspective |
## Prompt Keywords
`3D render, 3D illustration, CGI, rendered, studio lighting, material design, glossy, matte, metallic`
## Best For
- Product showcases, device mockups, abstract hero images
- Technology brands, gaming, automotive
## Dimensions Guide
- Product renders: 1:1 or 4:3
- Hero scenes: 16:9 or 21:9
- Device mockups: device-specific ratios

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# Comic Book
## Overview
Bold outlines, halftone dots, speech bubbles, and dynamic action-style compositions.
## Rendering Characteristics
| Property | Value |
|----------|-------|
| **Detail level** | Medium — simplified but expressive |
| **Lighting** | High contrast, dramatic shadows |
| **Texture** | Halftone dots, Ben-Day dots, ink splatter |
| **Color** | Bold, saturated, limited palette |
| **Depth** | Flat with dramatic perspective |
## Prompt Keywords
`comic book, comic style, halftone, bold outlines, pop art, graphic novel, ink, dynamic, action`
## Best For
- Gaming, entertainment, youth brands, marketing campaigns
- Storytelling sequences, feature explanations, onboarding
## Dimensions Guide
- Panels: various ratios, comic grid layout
- Characters: variable, action poses

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# Flat Design
## Overview
No gradients, shadows, or 3D effects — pure shapes, clean colors, geometric simplicity.
## Rendering Characteristics
| Property | Value |
|----------|-------|
| **Detail level** | Low — maximally simplified |
| **Lighting** | None — flat color fills |
| **Texture** | None — smooth, uniform |
| **Color** | Solid fills, limited palette |
| **Depth** | None — purely 2D |
## Prompt Keywords
`flat design, flat illustration, minimalist, geometric, solid colors, no shadows, 2D, clean shapes`
## Best For
- UI elements, icons, infographics, onboarding illustrations
- Fast-loading assets, scalable graphics
## Dimensions Guide
- Icons: 24x24 to 256x256
- Illustrations: variable
- Infographics: full-width

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# Hyper-realistic
## Overview
Beyond photography — extreme detail, perfect lighting, idealized reality.
## Rendering Characteristics
| Property | Value |
|----------|-------|
| **Detail level** | Maximum — every pore, thread, reflection |
| **Lighting** | Perfect studio or cinematic lighting |
| **Texture** | Microscopic detail visible |
| **Color** | Rich, enhanced but believable |
| **Depth** | Shallow depth of field, bokeh |
## Prompt Keywords
`hyper-realistic, ultra-detailed, 8K, macro detail, cinematic lighting, photographic, sharp focus, professional photography`
## Best For
- Luxury brands, food photography, automotive, jewelry
- Hero images that need to feel premium
## Dimensions Guide
- Hero: 2560x1440 or higher
- Product: 1:1, high resolution
- Detail shots: macro crop ratios

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# Illustration
## Overview
Hand-crafted digital illustrations — custom, warm, and brand-unique.
## Rendering Characteristics
| Property | Value |
|----------|-------|
| **Detail level** | Medium — stylized, not photographic |
| **Lighting** | Flat or gently shaded |
| **Texture** | Smooth with subtle grain |
| **Color** | Brand palette, can be limited |
| **Depth** | Flat to moderate depth |
## Prompt Keywords
`illustration, digital illustration, hand-drawn, custom art, vector style, flat illustration, character illustration`
## Best For
- Brand storytelling, onboarding flows, empty states, error pages
- Distinctive brand identity that photography can't deliver
## Dimensions Guide
- Spot illustrations: 400x400 to 800x800
- Scene illustrations: 16:9 or custom
- Icons as illustrations: 64x64 to 256x256

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# Isometric
## Overview
3D-like objects rendered in isometric projection — no perspective, parallel lines.
## Rendering Characteristics
| Property | Value |
|----------|-------|
| **Detail level** | Medium to high — clean geometry |
| **Lighting** | Flat or subtle ambient |
| **Texture** | Smooth, clean surfaces |
| **Color** | Brand palette, can be vibrant |
| **Depth** | Isometric projection (30-degree angles) |
## Prompt Keywords
`isometric, isometric illustration, 3D isometric, parallel projection, geometric, clean, technical illustration`
## Best For
- Tech products, data visualization, process diagrams, feature showcases
- Explaining complex systems or workflows visually
## Dimensions Guide
- Scene: 16:9 or square
- Individual objects: 1:1 ratio
- Infographics: variable height

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# Line Art
## Overview
Pure outlines — no fill, no shading, just clean continuous lines.
## Rendering Characteristics
| Property | Value |
|----------|-------|
| **Detail level** | Low to medium — defined by lines only |
| **Lighting** | None — no shading |
| **Texture** | None — clean strokes |
| **Color** | Single color (usually black) or thin color lines |
| **Depth** | Implied through line weight variation |
## Prompt Keywords
`line art, line drawing, outline, continuous line, single line, clean lines, black and white, monoline`
## Best For
- Icons, technical diagrams, coloring-book style, decorative patterns
- Minimalist brands, loading animations base art
## Dimensions Guide
- Icons: 24x24 to 128x128
- Decorative: variable
- Diagrams: content-dependent

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# Pencil Sketch
## Overview
Hand-drawn pencil or charcoal look — raw, authentic, in-progress feel.
## Rendering Characteristics
| Property | Value |
|----------|-------|
| **Detail level** | Variable — from rough to refined |
| **Lighting** | Tonal shading, crosshatch |
| **Texture** | Paper grain, graphite smudge |
| **Color** | Grayscale (or limited color accents) |
| **Depth** | Tonal depth through shading |
## Prompt Keywords
`pencil sketch, hand-drawn, graphite, charcoal, sketch style, rough drawing, crosshatch, tonal`
## Best For
- Architecture, concept art, wireframe-style illustrations, draft previews
- Conveying "in progress" or "behind the scenes" feel
## Dimensions Guide
- Concept sketches: variable
- Wireframe illustrations: page-width

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# Photorealistic
## Overview
Images that look like real photographs — natural lighting, real textures, believable scenes.
## Rendering Characteristics
| Property | Value |
|----------|-------|
| **Detail level** | High — realistic textures and materials |
| **Lighting** | Natural or studio lighting |
| **Texture** | True-to-life materials |
| **Color** | Natural color palette |
| **Depth** | Realistic depth of field |
## Prompt Keywords
`photorealistic, realistic, photograph, natural lighting, high detail, lifelike, studio quality, DSLR`
## Best For
- Product photography, hero images, team portraits, real estate
- Any context where authenticity matters
## Dimensions Guide
- Hero images: 1920x1080 or 2560x1440
- Product shots: 1:1 or 4:3 ratio
- Portraits: 3:4 ratio

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# Watercolor
## Overview
Soft, flowing artwork with transparent washes, organic edges, and painterly feel.
## Rendering Characteristics
| Property | Value |
|----------|-------|
| **Detail level** | Low to medium — suggestive, not precise |
| **Lighting** | Soft, diffused through paint |
| **Texture** | Paper grain visible, paint bleeding at edges |
| **Color** | Soft, transparent, blended |
| **Depth** | Atmospheric — fades into white |
## Prompt Keywords
`watercolor, watercolour, painted, soft washes, paper texture, transparent paint, flowing color, artistic`
## Best For
- Wedding sites, wellness, art galleries, stationery, boutique brands
- Backgrounds, decorative elements, section dividers
## Dimensions Guide
- Backgrounds: full-width, transparent edges
- Decorative: variable, organic shapes