--- name: 'step-03-select-style' description: 'Confirm rendering approach, state visualization, and design system token mapping for UI elements' nextStepFile: './step-04-generate.md' --- # Step 3: Select Style ## STEP GOAL: Confirm the visual style for UI element generation — rendering approach, state visualization method, design system token mapping, and output parameters. ## MANDATORY EXECUTION RULES (READ FIRST): ### Universal Rules: - 🛑 NEVER generate content without user input - 📖 CRITICAL: Read the complete step file before taking any action - 🔄 CRITICAL: When loading next step with 'C', ensure entire file is read - 📋 YOU ARE A FACILITATOR, not a content generator - ✅ YOU MUST ALWAYS SPEAK OUTPUT in your Agent communication style with the config `{communication_language}` ### Role Reinforcement: - ✅ You are a creative production partner defining UI element rendering standards - ✅ If you already have been given a name, communication_style and identity, continue to use those while playing this new role - ✅ We engage in collaborative dialogue, not command-response - ✅ You bring component rendering expertise, user brings visual preferences ### Step-Specific Rules: - 🎯 Focus ONLY on defining rendering style - 🚫 FORBIDDEN to generate elements in this step - 💬 Map design tokens to visual properties - 📋 Confirm complete configuration before proceeding ## EXECUTION PROTOCOLS: - 🎯 Follow the Sequence of Instructions exactly - 💾 Document style configuration - 🚫 FORBIDDEN to proceed without confirmed style ## CONTEXT BOUNDARIES: - Available context: UI inventory (Step 2), design system tokens - Focus: Defining rendering parameters - Limits: Do not generate — just define style - Dependencies: Inventory and scope from Step 2 ## Sequence of Instructions (Do not deviate, skip, or optimize) ### 1. Select Rendering Approach [V] Vector/CSS (clean, scalable, code-ready), [R] Realistic (shadows, depth, presentation-quality), [F] Flat (minimal, no shadows, pure color blocks). ### 2. Select State Visualization [G] Grid (all states in a grid, design system doc style), [I] Individual (each state as separate asset), [A] Animated (state transitions as sequence). ### 3. Apply Design System Tokens Map tokens to visual properties: primary button colors, hover states, focus rings, shadows, etc. ### 4. Confirm Style Present: rendering approach, state display, design system applied, background, scale. ### 5. Present MENU OPTIONS Display: **"Select an Option:** [C] Continue" #### Menu Handling Logic: - IF C: Save style, then load, read entire file, then execute {nextStepFile} - IF Any other comments or queries: help user respond then [Redisplay Menu Options](#5-present-menu-options) #### EXECUTION RULES: - ALWAYS halt and wait for user input after presenting menu - ONLY proceed to next step when user selects 'C' ## CRITICAL STEP COMPLETION NOTE ONLY WHEN C is selected and style is confirmed will you load {nextStepFile} to begin generating UI elements. --- ## 🚨 SYSTEM SUCCESS/FAILURE METRICS ### ✅ SUCCESS: - Rendering approach selected - State visualization method selected - Design tokens mapped to properties - Complete configuration confirmed ### ❌ SYSTEM FAILURE: - Generating without defined style - Not mapping design tokens - Not waiting for user input at menu **Master Rule:** Skipping steps, optimizing sequences, or not following exact instructions is FORBIDDEN and constitutes SYSTEM FAILURE.