# Question 3: What's Their Mental State at This Moment? **Understand the emotional context for design decisions** --- ## The Question ``` Agent: "When they find your solution, how are they feeling? Think about: - What just happened? (trigger moment) - What are they hoping for? - What are they worried about?" ``` --- ## Why This Matters Mental state determines: - Tone of content - Complexity of interface - Type of features needed - What NOT to do **Design for the human, not just the task.** --- ## Example: Dog Week ``` Designer: "Just had another fight about who walks the dog. Tired of nagging. Want a system that works without intervention. Worried about adding more complexity to family life." ``` **Design implications:** - Tone: Empathetic, not preachy - Interface: Simple, not complex - Features: Automated accountability, not more work - Avoid: Notifications that feel like nagging --- ## What Agent Captures ``` MENTAL STATE: - Trigger: Just had family fight - Feeling: Tired, frustrated - Hope: System that works without intervention - Fear: Adding more complexity DESIGN IMPLICATIONS: - Keep it simple - Automate accountability - Gentle, not pushy - No nagging-style notifications ``` --- ## Next Question [What's the end goal (mutual success)?](04-mutual-success.md) --- [← Back to Guide](00-SCENARIO-INIT-GUIDE.md)